The right quest
In this game, you play as an NPC who has to give quests to adventurers in a way that they like them. To determine whether a quest will be appealing to a player or not, you will have to analyze their avatar, username, behavior patterns, and purchases in the store.
If you provide interesting quests, adventurers will undertake them, and your village will prosper.
However, if you give uninteresting quests, things will go very badly.
Status | Prototype |
Platforms | HTML5, Windows |
Authors | Destranix, DanielDent, Art4n1c, f0kes, DanilaGD, Saladin2501, Kr0luK |
Genre | Role Playing, Adventure, Visual Novel |
Made with | Unity |
Tags | Magic, Medieval, Narrative |
Comments
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Was really excited to play this however it kept bugging out for me, I would give a quest for the first person but then it would auto skip the next person and there was no one there and no buttons worked